User Tools

Site Tools


stellar_edge:changelog

This is an old revision of the document!


e
e
e
e
e
e
e
f
f
f
f
f
f

f
f
e
e
e
e
e
e
e

e
e
e

e
e
e

e
e
e
e
e
e
e
e
e
e
e

e
e

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

Click to display ⇲

Click to hide ⇱

PATCH 1.0.1.1

PATCH 1.0.1.1

The server is having memory issues right now, we are doing our best to figure out what's wrong without any effect on your progression. Sorry for the inconvenience 

 - Recoil balance of the weapon Chancellor
 - Fix of the recoils of the weapons (the shots had sometimes a little offset from where you were aiming)
 - Oxygenated region added in the last part of the tutorial
 - Addition of a melee weapon at the end of the tutorial / +32 Electric loader / + 32 Ballistic loader
 - Fix of the old weapons names showing up in the quests rewards
 - Changed all the hopper to slabs in the 110 airlocks/SAS
 - Had an issue where the player went too fast in the tutorial and wasnt detected at the different locations he needed to go, has been fixed 

UPDATE 1.0.1

UPDATE 1.0.1

- A full new tutorial has been made, clearer, faster, more ergonomic and able to receive more players at once. Should be less confusing for everybody!

UPDATE 1.0.0

UPDATE 1.0.0

The weapon system has entirely been remade

There are now only 11 weapons with extremely explicit type of gameplay - The canon pistol - The classical pistol - The automatic riffle - The semi-automatic riffle - The burst riffle - The slow pump - The automatic pump - The quick sniper - The heavy sniper

Each weapons has it's own mods, some mods are compatible between a whole category of weapons (ex: Riffles mods, Sniper mods)

Old weapons are not functional anymore, it's up to you to decide whether you want to keep them or not. You can buy the new weapons to try them out for 500P at weapons shops or via the command /weaponstore. The command will be usable from now to the 11th of May. After you will have to physically go to the shops

Old mods are also not functional anymore, you can sell all the old stuff (weapons & mods) on recycler and buy new weapons mods at the mods shops all around the map

Quest drops have also been updated, new players will get new attachments, if you want a reset of your account you will have to ask us for now since there are now options available to do so by yourself.

Thanks for all your feedbacks that allowed to create this new more clear and efficient weapon system Bugs may appear so don't hesitate to report them to us

stellar_edge/changelog.1674514257.txt.gz · Last modified: 2023/10/08 22:52 (external edit)

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki